module 11 plan projects

Plan vs prompt

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Not every task needs a plan. Sometimes you prompt Claude, it executes, done. But for anything multi-step, multi-day, or high-stakes, a 10-minute plan up front prevents 10 hours of rework later. This lesson is about knowing when to plan.

When prompting is enough

  • Single-output tasks - "write 3 email subject lines", "summarise this doc"
  • You've done the task many times and know the shape
  • The output is small enough to review in one pass
  • No external stakeholders depend on the output
  • Mistakes are cheap to fix

For these, just prompt. Planning would be overhead.

When you need a plan

  • Multi-session work - will take more than one session to finish
  • Multi-step - 5+ distinct stages with dependencies
  • Multi-deliverable - produces several pieces that connect
  • First time - you haven't done this task before
  • Client-facing at the end - mistakes cost reputation or money
  • Complex decisions - where picking the wrong path costs significant time

For these, plan first.

What a plan looks like

Not a Gantt chart. Not a project management doc. A plan for Claude Code is typically

2-4 markdown files

  • brief.md - the goal, success criteria, constraints
  • plan.md - the steps, in order, with approximate time + dependencies
  • spec.md (optional) - detailed requirements for the output
  • notes.md (optional) - scratchpad for decisions + learnings as you go

All in your project folder. Claude reads them as needed via @file references.

The cost of no plan

Without a plan, you'll experience some mix of

  • Claude solving the wrong problem well
  • Building something that looks right but misses the point
  • Discovering the real scope halfway through (ugh)
  • Context running out before the task is done
  • Re-work because decisions weren't thought through
  • Mid-project pivots that eat 3x the original time

10 minutes planning → fewer hours of rework. Classic time investment.

The cost of too much plan

The opposite failure: plans so detailed you spend hours planning something that takes 30 minutes to execute.

  • Planning turns into procrastination
  • Over-specified plans break when reality differs slightly
  • You lose the agency + creativity Claude brings to unconstrained problems

Rule: plan for 10% of the total task time. 10-hour task = 1 hour plan. 10-min task = don't plan.

The decision framework

Before starting any non-trivial task, ask

  1. Will this take more than 2 sessions? → plan
  2. Is a client or team member waiting on the output? → plan
  3. Am I doing this type of task for the first time? → plan
  4. Could getting the scope wrong cost significant time? → plan
  5. Are there multiple reasonable approaches I could take? → plan

Any "yes" = plan. All "no" = prompt and go.

What this module covers

  1. This lesson - when to plan
  2. Brainstorm + scope the project with Claude
  3. Write a plan document
  4. Store plan / spec / notes as context files
  5. Execute in chunks across sessions

Action items

☐ Memorise the 5-question decision framework

☐ Think about your current projects - which needed a plan but didn't get one?

☐ Rule of thumb: plan time = 10% of total task time Next lesson: Brainstorming a project with Claude.

Exercises

  1. Review the concepts covered in this lesson: Plan vs prompt.
  2. Write down your key takeaway from this lesson.
  3. Practice running any commands or prompts mentioned above inside your terminal.